Ubisoft’s Far Cry Primal

https://youtu.be/dBiAtokSOzc?t=261

After the success of my recordings for Archaeology Magazine, I was approached by a major video game company, Ubisoft Entertainment SA., to help them design two languages for an upcoming project entitled Far Cry Primal, a first-person shooter set at the beginning of the Mesolithic Period. 

Their idea was quite radical – the characters would speak languages based on PIE throughout the entire game. Due to the enormity of the task I requested additional help from Chiara Bozzone (LMU Munich), Brenna Reinhart Byrd (University of Kentucky), Jessica DeLisi (The Milken School), and Ryan Sandell (LMU Munich). In the end we created:

  • a lexicon of over 2400 words;
  • generated entire grammars for the newly constructed languages;
  • translated and recorded roughly 40,000 words of dialogue;
  • trained / coached actors on set to perform in the languages in motion-captured (mocap) scenes.

Below you find pretty much anything you need to know about Wenja, Izila, and the thinking behind creating these languages. 

Wenja & Izila : the Basics


Pronunciation Guide

Wenja Grammar

Lexicon

Writing System

Izila Grammar

From PIE to Primal

Cutscene Dialogues


Intro Cinematics

Sayla
Tinsay

Wuga

Jayma
Karush
Urki
Da

Ull
Rosháni

Bátari

Speaking the languages of Primal


Brina Winja dachaya

How to Count in Wenja

What the $%@# are the Izila yelling at me?

Translation Requests

How to Flirt in Wenja

What the $%@# are the Udam yelling at me?

Common Expressions

Other Caveman Media (Guest Post by Dansurka)

Sangwa Urusis (Guest Post by Konrad)

Word Discussions

wayka

pacha

su, hasa

salwa

majish

ku

swarga

haya

nasa

janha

waycha

Shrawa

shawi

nati

dijam

gwayfa

mari

dwaya

lamban hisu

fraja, Shrash

lija

gwar, pt. 1

gwar, pt. 2

waycha-su, pt. 1

waycha-su, pt. 2

Grammar Discussions

Redu-reduplication

Prefix hu-

copula & pronouns

sentence Starters

prepositions

verbs

plurals & animacy

causatives

reflexive
-ra

wayda ‘find; know’