In addition to my more traditional scholarship, I also focus on making historical linguistics and Proto-Indo-European (PIE) more accessible through various outreach projects for the public.
I first ventured into the limelight with two recordings of PIE in Archaeology Magazine (2013), the first ever to be made mainstream.
Since that time I have helped to create and train actors to speak dozens of historical constructed languages, including two languages based on PIE for Ubisoft’s Far Cry Primal, a first person shooter set in the Stone Age, and eight reconstructed languages for the recent National Geographic Show Origins: The Journey of Humankind. Current projects include a documentary for the NHK on human evolution, a play set in stone-age England, and a children’s novel with Slavic spells derived from PIE.
Click on the pictures below to learn more about my work.